Music!
Music!
Publisher: CodeWorks - CursorGenre: Miscellaneous
Programmer: Brian Sawyer
Year: 1980
Uploaded by: admin
Language: English
Downloads: 50
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Game input holds PET matrix keys down until you physically release them, which is best for arcade games. Type input keeps the original short-tap queue for entering BASIC commands.
Charset Auto lets PET software switch normally. Graphics or Business forces the selected character ROM for compatibility/testing.
Changing RAM or ROM resets the PET. Some programs need ROM2/ROM4 or 16K/32K.
The sound slider controls the emulated PET VIA speaker. Modern browsers require a click before audio can start, so Start Game also enables audio.
The emulator has an IEEE-488 device at address 8 for loading/saving .prg files.
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Game Notes
MUSIC! is a fun little program where you can play melodies on the PET keyboard, record them, and save them to tape or disk to play back laterk. The PET displays the notes you play on a musical staff drawn in PETSCII. As you play each note, the computer "counts time" and tries to make a reasonable guess at notating the rhythms you play.
The PETSCII notation is clever but ultimately the notes are ugly and that detracts from the overall aesthetic presentation of the program. While the timed note-entry feature is quite novel, it's hard to get the PET record precisely what you want to hear.
The PETSCII notation is clever but ultimately the notes are ugly and that detracts from the overall aesthetic presentation of the program. While the timed note-entry feature is quite novel, it's hard to get the PET record precisely what you want to hear.