STOP!
STOP!
Publisher: CodeWorks - CursorGenre: [uncategorized]
Programmer: Randall Lockwood
Year: 1981
Uploaded by: admin
Language: English
Downloads: 57
Charset Auto lets PET software switch normally. Graphics or Business forces the selected character ROM for compatibility/testing.
Changing RAM or ROM resets the PET. Some programs need ROM2/ROM4 or 16K/32K.
The sound slider controls the emulated PET VIA speaker. Modern browsers require a click before audio can start, so Start Game also enables audio.
The emulator has an IEEE-488 device at address 8 for loading/saving .prg files. D64 disk images can also be inspected for PRG files.
About STOP!
STOP! is a [uncategorized] game for the Commodore PET, released in 1981. The game was programmed by Randall Lockwood and published by CodeWorks - Cursor. This version is available in English. You can play it directly in your browser using the Commodore PET emulator or download it for use on compatible hardware or emulators.
Game Notes
The objective of "STOP!" is not widely documented, but it is believed to be a text-based or simple graphical game typical of the era. Given the limitations of the Commodore PET, which had a monochrome display and limited graphical capabilities, the game likely relied on text commands or basic visuals. The title "STOP!" suggests a gameplay mechanic involving timing, reflexes, or decision-making, though specific details about its rules or structure are scarce.
Randall Lockwood and CodeWorks - Cursor were part of the early wave of software developers who contributed to the burgeoning home computer market. While "STOP!" is not as well-known as some other titles from the era, it represents the creativity and experimentation of early game developers working within the constraints of 8-bit systems. Unfortunately, due to the limited documentation and preservation of software from this period, further details about "STOP!" remain elusive.