Changing the size of memory or changing the ROM version forces a reset of the PET.
The emulator has an IEEE-488 device at address 8. It can be used load and save (.prg) files.
Some programs don't run on ROM1 and some require more memory than the default 8K.
Skeet! is a game written by Bob Carr and published by CodeWorks - Cursor for the Commodore PET. It is a shooting game where players aim to hit moving targets, simulating the sport of skeet shooting. The game was part of a collection of software developed for the Commodore PET, a popular early personal computer released in the late 1970s.
CodeWorks - Cursor was known for producing simple yet engaging games and utilities for the Commodore PET, often leveraging the limited graphical and processing capabilities of the system. Skeet! was one of their titles that capitalized on the growing interest in video games during the early home computer era. The game likely utilized text-based or simple block graphics, as was common for PET games at the time.
Specific details about the gameplay mechanics, release date, or reception of Skeet! are scarce, as documentation and preservation of early Commodore PET software can be incomplete. However, it remains a notable example of the type of software being developed for early personal computers, reflecting the creativity and limitations of the era.