Publisher: Level 9 Computing Genre: Text only Programmer: Mike Austin, Nick Austin & Pete Austin Year: 1983 C64 Type:
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Adventure Quest is a text-based adventure game developed by Mike Austin, Nick Austin, and Pete Austin, and published by Level 9 Computing in 1982 for the Commodore 64. It is the first installment in the Middle Earth Trilogy, a series of games inspired by J.R.R. Tolkien's The Lord of the Rings. The game combines text descriptions with simple graphics to create an immersive experience, allowing players to explore a fantasy world filled with puzzles, treasures, and dangers.
The gameplay revolves around typing commands to interact with the environment, solve puzzles, and progress through the story. Players assume the role of a hero tasked with retrieving the stolen Crown of Kings from the evil sorcerer Gandor. The game features a large, interconnected world with multiple locations to explore, requiring careful navigation and problem-solving to succeed.
Adventure Quest is notable for its use of a split-screen interface, with text descriptions displayed at the top and graphics at the bottom. The graphics, though rudimentary by modern standards, were innovative for the time, providing visual context to the text-based gameplay. The game also includes a unique scoring system that rewards players for discovering treasures and solving puzzles.
Level 9 Computing was known for its efficient use of memory, allowing Adventure Quest to feature a relatively large and detailed world despite the hardware limitations of the Commodore 64. The game's parser, while not as advanced as later text adventures, was sufficient for the time and allowed players to input a variety of commands to interact with the world.
Adventure Quest is remembered as a pioneering title in the text adventure genre, blending storytelling, exploration, and puzzle-solving in a way that captivated early home computer users. Its success laid the groundwork for Level 9's subsequent games, solidifying the company's reputation as a leading developer of interactive fiction during the 1980s.