Emaze!
Emaze!
Publisher: CodeWorks - CursorGenre: Labyrinth/Maze
Programmer: Teece Jurgensen
Year: 1981
Uploaded by: admin
Language: English
Downloads: 54
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Game input holds PET matrix keys down until you physically release them, which is best for arcade games. Type input keeps the original short-tap queue for entering BASIC commands.
Charset Auto lets PET software switch normally. Graphics or Business forces the selected character ROM for compatibility/testing.
Changing RAM or ROM resets the PET. Some programs need ROM2/ROM4 or 16K/32K.
The sound slider controls the emulated PET VIA speaker. Modern browsers require a click before audio can start, so Start Game also enables audio.
The emulator has an IEEE-488 device at address 8 for loading/saving .prg files.
70%
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Game Notes
As of my knowledge cutoff in October 2023, there is no verifiable information or historical record of a game titled *Emaze!* written by Teece Jurgensen and published by CodeWorks - Cursor. Additionally, there is no widely recognized evidence of a company or publisher named CodeWorks - Cursor associated with Commodore PET games or Teece Jurgensen. Teece Jurgensen is known for their work on Commodore PET games, but *Emaze!* does not appear in any documented catalogs, archives, or databases related to classic Commodore software.
If *Emaze!* exists, it may be an obscure or unreleased title that has not been preserved or documented in publicly available sources. Without further evidence, such as screenshots, documentation, or firsthand accounts, it is not possible to confirm the existence of this game or provide specific details about its gameplay, release date, or development history.
For accurate information, it would be necessary to consult primary sources, such as original software catalogs, developer interviews, or archival materials related to Commodore PET games. If you have additional context or documentation about *Emaze!*, sharing those details could help clarify its history.
If *Emaze!* exists, it may be an obscure or unreleased title that has not been preserved or documented in publicly available sources. Without further evidence, such as screenshots, documentation, or firsthand accounts, it is not possible to confirm the existence of this game or provide specific details about its gameplay, release date, or development history.
For accurate information, it would be necessary to consult primary sources, such as original software catalogs, developer interviews, or archival materials related to Commodore PET games. If you have additional context or documentation about *Emaze!*, sharing those details could help clarify its history.