Maxit | Classic retro game for the Commodore PET Computer (1981)

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Maxit

Maxit

Publisher: CodeWorks - Cursor
Genre: Logical Game
Programmer: Harry Saal
Year: 1981
Language: English
Downloads: 3


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Maxit

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commodore PET keyboard
Game Notes
May include inaccurate AI generated content

Maxit is a mathematical puzzle game written by Harry Saal and published by CodeWorks - Cursor for the Commodore PET in the late 1970s or early 1980s. The game involves a grid of numbers, and players take turns selecting numbers from the grid to add to their score. The objective is to maximize one's score while minimizing the opponent's opportunities. The game is turn-based, and players must strategically choose numbers to block their opponent while optimizing their own total.

Harry Saal was a notable programmer during the early days of personal computing, and CodeWorks - Cursor was a software company that produced games and utilities for the Commodore PET. Maxit was one of several games they developed, showcasing the simplicity and educational potential of early computer games. The game's design reflects the limited graphical capabilities of the Commodore PET, relying on text-based displays and numerical grids.

Maxit is often remembered as a clever and engaging game that combined strategy and arithmetic, making it both entertaining and intellectually stimulating. While it may not have achieved widespread commercial success, it remains a notable example of early computer gaming and the creativity of developers like Harry Saal during the formative years of the industry.

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