Rebound
Rebound
Publisher: CodeWorks - CursorGenre: [uncategorized]
Programmer: Steven Larson
Year: 1982
Uploaded by: admin
Language: English
Downloads: 52
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Game input holds PET matrix keys down until you physically release them, which is best for arcade games. Type input keeps the original short-tap queue for entering BASIC commands.
Charset Auto lets PET software switch normally. Graphics or Business forces the selected character ROM for compatibility/testing.
Changing RAM or ROM resets the PET. Some programs need ROM2/ROM4 or 16K/32K.
The sound slider controls the emulated PET VIA speaker. Modern browsers require a click before audio can start, so Start Game also enables audio.
The emulator has an IEEE-488 device at address 8 for loading/saving .prg files.
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Game Notes
"Rebound" is a game written by Steven Larson and published by CodeWorks - Cursor, a company known for developing software for the Commodore PET. The game was released during the late 1970s or early 1980s, a period when the Commodore PET was a popular personal computer for both educational and home use. CodeWorks - Cursor specialized in creating simple, engaging games and utilities for this platform, often catering to the limited hardware capabilities of the time.
"Rebound" is a paddle-and-ball game, similar in concept to classics like "Pong." Players control paddles to hit a ball back and forth, aiming to outscore their opponent. The game likely featured basic graphics and sound, typical of early Commodore PET games, which relied on character-based displays rather than advanced graphical capabilities. The gameplay would have been straightforward, focusing on reflexes and precision.
Specific details about "Rebound" are scarce, as documentation and preserved copies of CodeWorks - Cursor's games are rare. However, it is known that the company produced several titles for the Commodore PET, and "Rebound" was among them. The game would have been distributed on cassette tapes or floppy disks, common storage mediums for software at the time. Its simplicity and accessibility would have made it a suitable choice for casual gaming on the Commodore PET.
"Rebound" is a paddle-and-ball game, similar in concept to classics like "Pong." Players control paddles to hit a ball back and forth, aiming to outscore their opponent. The game likely featured basic graphics and sound, typical of early Commodore PET games, which relied on character-based displays rather than advanced graphical capabilities. The gameplay would have been straightforward, focusing on reflexes and precision.
Specific details about "Rebound" are scarce, as documentation and preserved copies of CodeWorks - Cursor's games are rare. However, it is known that the company produced several titles for the Commodore PET, and "Rebound" was among them. The game would have been distributed on cassette tapes or floppy disks, common storage mediums for software at the time. Its simplicity and accessibility would have made it a suitable choice for casual gaming on the Commodore PET.