Slide
Slide
Publisher: CodeWorks - CursorGenre: Catch it
Programmer: Kevin Pickell
Year: 1982
Uploaded by: admin
Language: English
Downloads: 52
Charset Auto lets PET software switch normally. Graphics or Business forces the selected character ROM for compatibility/testing.
Changing RAM or ROM resets the PET. Some programs need ROM2/ROM4 or 16K/32K.
The sound slider controls the emulated PET VIA speaker. Modern browsers require a click before audio can start, so Start Game also enables audio.
The emulator has an IEEE-488 device at address 8 for loading/saving .prg files. D64 disk images can also be inspected for PRG files.
About Slide
Slide is a catch it game for the Commodore PET, released in 1982. The game was programmed by Kevin Pickell and published by CodeWorks - Cursor. This version is available in English. You can play it directly in your browser using the Commodore PET emulator or download it for use on compatible hardware or emulators.
Game Notes
The gameplay of "Slide" involves navigating a character through a maze or grid-based environment, with the objective likely centered around solving puzzles or reaching a goal. While specific details about the mechanics or storyline are scarce, it is consistent with the style of early text-based or simple graphical games typical of the Commodore PET era. The game would have been distributed on cassette tapes or floppy disks, common storage mediums for software at the time.
Kevin Pickell and CodeWorks - Cursor contributed to the growing library of software for the Commodore PET, which helped establish the platform as a viable option for gaming and productivity. "Slide" is one of the lesser-known titles from this era, but it represents the creativity and innovation of early computer game developers working within the technical limitations of the time. Documentation or preserved copies of the game may exist in retro computing communities or archives dedicated to preserving Commodore PET software.