Match
Match
Publisher: CodeWorks - CursorGenre: Memory
Programmer: George MacRae
Year: 1980
Uploaded by: admin
Language: English
Downloads: 42
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Game input holds PET matrix keys down until you physically release them, which is best for arcade games. Type input keeps the original short-tap queue for entering BASIC commands.
Charset Auto lets PET software switch normally. Graphics or Business forces the selected character ROM for compatibility/testing.
Changing RAM or ROM resets the PET. Some programs need ROM2/ROM4 or 16K/32K.
The sound slider controls the emulated PET VIA speaker. Modern browsers require a click before audio can start, so Start Game also enables audio.
The emulator has an IEEE-488 device at address 8 for loading/saving .prg files.
70%
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Game Notes
"Match" is a game written by George MacRae and published by CodeWorks - Cursor for the Commodore PET. It was released during the late 1970s or early 1980s, a period when CodeWorks - Cursor was known for producing software for early personal computers, particularly the Commodore PET series. The game was distributed on cassette tape, which was a common medium for software distribution at the time.
The gameplay of "Match" involves a matching or puzzle-solving mechanic, typical of early computer games designed to be simple yet engaging. While specific details about the game's mechanics or objectives are scarce, it aligns with the style of other CodeWorks - Cursor titles, which often featured straightforward, text-based or simple graphical interfaces due to the limited hardware capabilities of the Commodore PET.
George MacRae was a notable programmer during this era, contributing to the growing library of software for early home computers. CodeWorks - Cursor, as a publisher, focused on creating accessible and educational software, often targeting users who were new to computing. "Match" is one of the lesser-known titles from this period, reflecting the experimental and niche nature of early computer gaming.
The gameplay of "Match" involves a matching or puzzle-solving mechanic, typical of early computer games designed to be simple yet engaging. While specific details about the game's mechanics or objectives are scarce, it aligns with the style of other CodeWorks - Cursor titles, which often featured straightforward, text-based or simple graphical interfaces due to the limited hardware capabilities of the Commodore PET.
George MacRae was a notable programmer during this era, contributing to the growing library of software for early home computers. CodeWorks - Cursor, as a publisher, focused on creating accessible and educational software, often targeting users who were new to computing. "Match" is one of the lesser-known titles from this period, reflecting the experimental and niche nature of early computer gaming.